![]() ![]() ![]() ![]() Instead, all I managed to find were some sound effects and a small number of sprites that they distributed as icons, as part of a desktop theme.įast forward sixteen years to me looking through my ancient CD collection for some old games to play at a 1990's computer themed party. As a novice game programmer and die-hard Star Wars fan, I tried very hard to locate the game's resources so that I could make some sort of terrible Star Wars game of my own. It appears to have been fairly obscure and poorly received, but that didn't stop me from playing the crap out of it. Many years before that I owned another Star Wars game called Star Wars: Yoda Stories. There are barely any traces of it left on the internet, but I managed to score a free Petroglyph t-shirt at the time so I suppose that's something. In 2006, days after the Star Wars: Empire at War demo was released, I published some rudimentary tools for dumping and repacking the game's data files, including a simple mod that let you play as the Empire (which was disabled in the demo). Although decompiling a game's code is a challenging task, data files are often much easier to figure out (as they contain lots of highly visible content like text and sprites) and let you mod the game if you're able to figure it out sufficiently. The player is allowed some limited manipulation of the game world in the form of pulling or pushing certain blocks, throwing blocks in the air, using force to move objects or even puzzles with a combination of smaller buttons.I don't know why, but I've always gotten a kick out of reverse engineering data files for computer games. The locator also identifies areas that are resolved or unresolved, making them a valuable item to have. The generated world can be quite large and full of secrets and is divided into several key areas, such as spaceports where the player can heal with medical droids, puzzle areas where new objects can be found, blockages that require solving objects or puzzles, as well as teleports, which the player can use to quickly scroll through the world map if they find a valuable locator item that displays the world map. He will send us to the first event after a short conversation. ![]() After finding the astromechanical droid R2-D2 (which acts as an online help), we learn about the task of finding a master of the Jedi Order - Yoda. The story begins when Luke Skywalker lands his X-Wing on the planet Dagobah. The plot freely copies the fifth film episode, but of course we will see a lot of side quests and new locations. We look at a 2D game, primarily launched in a window (in which almost half of the space is taken up by inventory), from a bird's eye view. The title is run from the CD and no installation is required. Yoda Stories is the second game from Lucas' miniseries "Desktop Adventures". ![]()
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